This site is created for you, The Midnight
Trilogy fans, to keep you informed of my recent projects. It will mostly
be all about of Robert Jalarvo's and mine project "Midnight Engine
Scenario Editor", or MEScEd for short.
MEScEd is a tool for creating scenario files for Chris
Wild's "The Midnight Engine". Find out more about Midnight Engine
on Icemark website.
For now, only utilities that you can download are LoMex,
or "Lords of Midnight Map Explorer" and UniMapGen, or "Lords
of Midnight Random Map Explorer".
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![]() art by
Contacts:
igor.bijelic@zg.htnet.hr
robert.jalarvo@helsinki.fi
Links:
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Last updated: October 31st, 2004
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What's new :
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February
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Description |
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You can read old news here. |
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| LoMEx - Map Explorer |
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LoMEx is basically viewer for maps created by
"Save game" command from various Midnight games. You can
change size of cells; scroll through entire Midnight map; view various
army information for both sides; switch display of various map elements;
save map to bitmap file in BMP, GIF and JPEG formats and more.
Currently supported and tested games include:
- The Midnight Engine v0.0016 alpha
- War of the Solstice alpha v0.02 and v0.03
- MS-DOS Lords of Midnight v1.10
- MS-DOS Doomdark's Revenge v1.10
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MEScEd is work in progress. It's a scenario editor
for Midnight Engine. Currently supported version is 0.016, but as
development of Midnight Engine should progress, so shall hopefully
be with MEScEd also. Main features of MEScEd are: ease of use; random
map generator; use of pictograms and/or colors for terrain, objects
and regiments; integrated pictogram editor; simplicity - no additional
files/engines are needed.
See some [Screenshots] of MEScEd.
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| MEScEd help file |
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MEScEd help file is also work in progress and it accompanies MEScEd
editor. It is made by Robert Jalarvo. Help file is in standard HTML
Help (.CHM) format. It will be included in distribution package along
with MEScEd executable, but you can download it from here separately.
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| LoMScape - Scenery Viewer |
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As a byproduct of MEScEd development came this
little tool. It generates a random map and then lets you wander
around the world of Midnight. All graphics are incorporated in executable,
so no extra files are needed. Graphics are borrowed from The Midnight
Engine, and are courtesy of Chris Wild and Jure Rogelj.
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| UniMapGen - Universal Map Generator |
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What once was known as LoMRMEx has become UniMapGen and is standalone version of map generator
which is incorporated in MEScEd, now in development. You can choose
between three map generation options: Plasma fractal, cEvo algorithm and heightmap import.
Many options will help you fine tune maps you make. When map is created
you can scroll through it just like in LoMEx and export it to bitmap, Midnight/MU, HTML
or SQL script file. In its latest version UniMapGen incorporates LOMScape
as well, so you can immediately explore map you just created. |
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This page covers all stuff connected with Midnight/MU, online implementaion of LoM by Jean-Yves Rouffiac. Check Midnight/MU home page for more details. |
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Other info
Executable files are first stripped of relocation table with StripReloc
and then compressed with UPX,
thus their smaller sizes.
Both utilities are freeware and console type. |